Tagdevlog

My server setup

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As part of the Battleship series, I will cover a bit about CI/CD and TDD. For that part, I will need to go over Drone CI and how I have it set up. However, before getting there, I wanted to cover my current server setup. It might prove useful for other web developers wanting an easy way to self-host their websites, portfolios and CI/CD pipelines. Some considerations first. I have a full bare...

Battleships – Intro

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As it happens, I’m looking for a job again. Things are not great in the developer market at the time of writing. There are fewer and fewer positions for less money than a few years ago and mostly none of them are in PHP. So I have to finally make the transition away from PHP as I have been planning for a few years now. I do have some experience with C# and the larger .NET ecosystem but a...

Camera space scaling

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During the development of my new game currently called “Space Pew” I’ve come across a somewhat interesting problem. I wanted to have the ships the player will control take a certain percentage of the screen. Essentially, when the longest axis of the ship was aligned with the smallest size of the screen, usually height, the first should be between 20% and 80% of the latter.By...

A new journey

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After a few months off where I took some time to focus on my personal life (moved house amongst others) it is now high time I return to game development. Over the past few weeks I have been experimenting and building a few prototypes around a new project that I want to build. This is going to be something way smaller than the proejct I was working in January. It will be more focused and hopefully...